Naruto: Crisis: Shinobi Fate

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Crisis: Special Characteristics

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NC. Webmaster
NC. Webmaster



Posts : 250
Join date : 2013-06-12

Crisis: Special Characteristics

Post by NC. Webmaster on Thu Dec 06, 2018 11:04 pm

*Crisis: Special Characteristics*

*Special characteristics are passive buffs that are given to a character at the start/birth, they give your character traits or abilities that can be upgraded over time and practice. These characteristics are based around one's history and a character's clan/bloodline. These characteristics allow for unique abilities and small quirks. They can affect your Battle RPs, or even your Social RPs, or more commonly both.

Examples:

Physical: Physical aspects of your character such as enhanced speed, strength, dexterity, or regeneration, which other characters may not have.

Mental: Aspects that pertain to your intelligence, your charisma, your perception, your knowledge, etc. They affect your mind, and everything in it.

Spiritual: Characteristics that upgrade or alter the way your body utilizes its Chakra. Gain more of it, use it more efficiently, great more powerful effects, etc.

*All potential characters must choose their set of three Special Characteristics at Creation, but they must be from this list of from the list of Clans.

*When you choose your three SC at creation, depending on the rank you start you will have to roll the Die to see which SC you will start with, the other two will be available through leveling up and training for them. After you have unlocked two of your SC's you will be able to upgrade them through training if they have a higher form.

EX:

E Rank: Starts with 1 SC
D Rank: Can gain access to 2nd SC
C Rank: Can Upgrade current SC
B Rank: Can gain access to 3rd SC
A Rank: Maxed Out
S Rank: Can MAX out SC's Levels
SS Rank: SC's Maxed out
X Rank: SC's Maxed out 

*A player can only upgrade to the next level SC if their rank matches the rank of the SC. But D and E Rank Characters can start with the basic C rank SC. When a Special Characteristic is replaced by another, all benefits given by the previous Special Characteristic cease to be applied. Also you are not allowed to have two SCs that increase the same Stat. Certain Clans possess Special Characteristics, and just like the Special Characteristics granted by Biju they count towards the total amount of Special Characteristics one may have

Custom Special Characteristics 

* You may not make Custom Characteristics unless they are for a Custom clan. Also Those who do not Reign from a clan with a KKG get to choose 3 SC's, those who have a special KKG only get to choose 2 SCs to start.
NC. Webmaster
NC. Webmaster



Posts : 250
Join date : 2013-06-12

Re: Crisis: Special Characteristics

Post by NC. Webmaster on Thu Dec 06, 2018 11:21 pm

Special Characteristics represent a talent or area of expertise that gives a character special capabilities. It embodies training, experience and abilities beyond what a normal Shinobi is capable of achieving. During character creation, you are awarded a set number of Special Characteristics based on your rank. Additional Special Characteristics can be obtained through training in character.

Physical:

Name: Increased Hand Control
Rank: C
Type: Physical
Requirements: 
Description: The user is able to weave handseals much faster than the average shinobi. Their hand movements are barely visible to the untrained eye and with far greater dexterity. Complex seal sequences are more easily memorized, and even the most complex of jutsu can be performed with relative ease. The user gains +5 Speed.


Name: Greater Hand Control
Rank: B
Type: Physical
Requirements: Replaces Increased Hand Control
Description: The user is able to weave handseals much faster than the average shinobi. Their hand movements are barely visible to the untrained eye and with far greater dexterity. Complex seal sequences are more easily memorized, and even the most complex of jutsu can be performed with relative ease. The user gains +10 speed.


Name: Insane Hand Control
Rank: A
Type: Physical
Requirements: Replaces Greater Hand Control
Description: The user is able to weave handseals much faster than the average shinobi. Their hand movements are barely visible to the untrained eye and with far greater dexterity. Complex seal sequences are more easily memorized, and even the most complex of jutsu can be performed with relative ease. The user gains +20 speed.


Name: Godlike Hand Control
Rank: S
Type: Physical
Requirements: Replaces Insane Hand Control
Description: The user is able to weave handseals much faster than the average shinobi. Their hand movements are barely visible to the untrained eye and with far greater dexterity. Complex seal sequences are more easily memorized, and even the most complex of jutsu can be performed with relative ease. The user gains +40 speed.


Name: Increased Movement Speed
Rank: C
Type: Physical
Requirements: 
Description: The user moves so quickly they appear to be a blur to the untrained eye. The are able to move with speed most ninja can only dream of attaining. The user gains +10 speed


Name: Greater Movement Speed
Rank: B
Type: Physical
Requirements: Replaces Increased Movement Speed
Description: The user moves so quickly they appear to be a blur to the untrained eye. The are able to move with speed most ninja can only dream of attaining. The user gains +20 speed


Name: Insane Movement Speed
Rank: A
Type: Physical
Requirements: Replaces Greater Movement Speed
Description: The user moves so quickly they appear to be a blur to the untrained eye. The are able to move with speed most ninja can only dream of attaining. The user gains +30 speed


Name: Godlike movement speed
Rank: S
Type: Physical
Requirements: Replaces Insane Movement Speed
Description: The user moves so quickly they appear to be a blur to the untrained eye. The are able to move with speed most ninja can only dream of attaining. The user gains +40 speed


Name: Increased Strength
Rank: C
Type: Physical
Requirements: 
Description: Through intensive training and physical conditioning, the user has become stronger than the average shinobi. The user gains +10 Strength.


Name: Super Strength
Rank: B
Type: Physical
Requirements: Replaces Increased Strength
Description: Through intensive training and physical conditioning, the user has become stronger than the average shinobi. The user gains +20 Strength.


Name: Insane Strength
Rank: A
Type: Physical
Requirements: Replaces Super Strength
Description: Through intensive training and physical conditioning, the user has become stronger than the average shinobi. The user gains +30 Strength.


Name: Godlike Strength
Rank: S
Type: Physical
Requirements: Replaces Insane Strength
Description: Through intensive training and physical conditioning, the user has become stronger than the average shinobi. The user gains +40 Strength.


Name: Improved Endurance
Rank: C
Type: Physical
Requirements: 
Description: Through intensive training and physical conditioning, the user is able to endure bodily trauma more effectively. The user gains +10 Endurance.


Name: Greater Endurance
Rank: B
Type: Physical
Requirements: Replaces Improved Endurance
Description: Through intensive training and physical conditioning, the user is able to endure bodily trauma more effectively. The user gains +20 Endurance.


Name: Insane Endurance
Rank: A
Type: Physical
Requirements: Replaces Greater Endurance 
Description: Through intensive training and physical conditioning, the user is able to endure bodily trauma more effectively. The user gains +30 Endurance.


Name: Godlike Endurance
Rank: S
Type: Physical
Requirements: Replaces Insane Endurance
Description: Through intensive training and physical conditioning, the user is able to endure bodily trauma more effectively. The user gains +50 Endurance.


Spiritual/Chakra Based:

Name: Elemental talents
Rank: C
Type: Spiritual
Requirements:: Ninjutsu as a dominant spec
Description: The user has trained extensively with their primary element, unlocking its secrets and meditating on its mysteries. They have developed a much deeper connection with their primary element, on both a physical and spiritual level. the WC required to train C-Rank or lower jutsu of their primary element is reduced by 25%.


Name: Elemental Excellence
Rank: B
Type: Spiritual
Requirements:: Replaces Elemental Talents 
Description: The user has trained extensively with their primary element, unlocking its secrets and meditating on its mysteries. They have developed a much deeper connection with their primary element, on both a physical and spiritual level. the WC required to train B-Rank or lower jutsu of their primary element is reduced by 25%.


Name: Elemental Mastery
Rank: A
Type: Spiritual
Requirements:: Replaces Elemental Excellence 
Description: The user has trained extensively with their primary element, unlocking its secrets and meditating on its mysteries. They have developed a much deeper connection with their primary element, on both a physical and spiritual level. the WC required to train A-Rank or lower jutsu of their primary element is reduced by 25%.


Name: Elemental Perfection
Rank: S
Type: Spiritual
Requirements:: Replaces Elemental Mastery 
Description: The user has trained extensively with their primary element, unlocking its secrets and meditating on its mysteries. They have developed a much deeper connection with their primary element, on both a physical and spiritual level. the WC required to train S-Rank or lower jutsu of their primary element is reduced by 25%.


Name: Increased Spiritual Force
Rank:  C
Type: Spiritual
Requirements:: 
Description: The user has trained their chakra circulatory system extensively, and is now able to mould their chakra to greater effect, producing more powerful jutsu than the average shinobi. They are able to expend chakra faster and with more force than the average shinobi. The user gains +10 to Chakra


Name:  Greater Spiritual Force
Rank: B
Type: Spiritual
Requirements:: Replaces Increased Spiritual Force
Description: The user has trained their chakra circulatory system extensively, and is now able to mould their chakra to greater effect, producing more powerful jutsu than the average shinobi. They are able to expend chakra faster and with more force than the average shinobi. The user gains +15 to Chakra


Name: Insane Spiritual Force
Rank: A
Type: Spiritual
Requirements:: Replaces Greater Spiritual Force
Description: The user has trained their chakra circulatory system extensively, and is now able to mould their chakra to greater effect, producing more powerful jutsu than the average shinobi. They are able to expend chakra faster and with more force than the average shinobi. Even the weakest of techniques performed by the user can have devastating effect. The user gains +25 to Chakra


Name: Godlike Spiritual Force
Rank: S
Type: Spiritual
Requirements:: Replaces Insane Spiritual Force
Description: The user has trained their chakra circulatory system extensively, and is now able to mould their chakra to greater effect, producing more powerful jutsu than the average shinobi. They are able to expend chakra faster and with more force than the average shinobi. The power of their jutsu is nearly unrivaled, with even the most basic of techniques able to create a swath of destruction in their wake. The user gains +50 to Chakra

Name: A Child's Sensory
Rank: D
Type: Spiritual
Requirements:  
Description: The ability to use sensory jutsu passed down through genetics. This allows the user to sense small pieces of chakra but unable to tell its Destination. Training their ability has allowed for the user to use their own chakra to search 5% of the Users chakra stat in meters. 

Name: Beginner Sensory
Rank: C
Type: Spiritual
Requirements: 
Description: The ability to use sensory jutsu passed down through genetics. Training their ability has allowed for the user to use their own chakra to search 10% of the Users chakra stat in meters. 

Name: Intermediate Sensory
Rank: B
Type: Spiritual
Requirements: 
Description: The ability to use sensory jutsu passed down through genetics. Training their ability has allowed for the user to use their own chakra to search 15% of the Users chakra stat in meters. 

Name: Advanced Sensory
Rank: A
Type: Spiritual
Requirements: 
Description: The ability to use sensory jutsu passed down through genetics. Training their ability has allowed for the user to use their own chakra to search 20% of the Users chakra stat in meters. 

Name: Godlike Sensory
Rank: S
Type: Spiritual
Requirements: 
Description: The ability to use sensory jutsu passed down through genetics. Training their ability has allowed for the user to use their own chakra to search 25% of the Users chakra stat in meters. 


Summoners:

Name: Summoner Initiate
Rank: C
Type: Spiritual
Requirements:: 
Description: The user has trained with their contracted beasts extensively and formed a deep spiritual connection with them. The summoner is able to maintain a connection to their summoned beasts with ease, and summon them with far less effort than the average shinobi. The user is able to summon and maintain an additional creature of C-Rank or less. 


Name: Summoner Adept
Rank: B
Type: Spiritual
Requirements:: Replaces Summoner Initiate
Description: The user has trained with their contracted beasts extensively and formed a deep spiritual connection with them. The summoner is able to maintain a connection to their summoned beasts with ease, and summon them with far less effort than the average shinobi. The user is able to summon and maintain an additional creature of B-Rank or less. 


Name: Master Summoner
Rank: A
Type: Spiritual
Requirements:: Replaces Summoner Adept
Description: The user has trained with their contracted beasts extensively and formed a deep spiritual connection with them. The summoner is able to maintain a connection to their summoned beasts with ease, and summon them with far less effort than the average shinobi. The user is able to summon and maintain an additional creature of A-Rank or less. 


Name: Grandmaster Summoner
Rank: S
Type: Spiritual
Requirements:: Replaces Master Summoner
Description: The user has trained with their contracted beasts extensively and formed a deep spiritual connection with them. The summoner is able to maintain a connection to their summoned beasts with ease, and summon them with far less effort than the average shinobi. The user is able to summon and maintain an additional creature of S-Rank or less. 


    Current date/time is Thu Mar 21, 2019 4:42 am